Godot Engine
A free and open source 2D and 3D game engine.
Unfriendly. Doesn’t accept AI-generated work.
The Godot Foundation announced that all code must be human-authored: AI may help only with menial things like code completion, regex or find and replace, and any AI use must be disclosed. Autonomous agents and vibe coding lead to a ban, and AI-generated text is not allowed in issues, PRs or proposals, though machine translation of human writing is fine.
Policy by area
- Code contributionsPatches, pull requests and other changes written with AI tools.
- Unfriendly
- AI use must be disclosed
- Contributor takes full responsibility
- Only minor help (autocomplete, grammar)
- No autonomous agents
- Issues & bug reportsBug reports, security reports and issues found or written with AI tools.
- Unfriendly
- Only minor help (autocomplete, grammar)
- AI-written textPull request descriptions, issue comments and summaries written by AI.
- Unfriendly
- Only minor help (autocomplete, grammar)
In their own words
Code contributions
We require all code to be human authored. AI assistance should be limited to menial things (like code completion, regex, or find and replace).
If you do use AI in some capacity to author code, you must disclose it in the PR discussion.
No autonomous AI agent use or vibe coding
Ensuring all contributions are made by humans who can take responsibility for their code and be able and willing to fix it when needed.
Issues & bug reports
When our maintainers volunteer their time to review your issue, PR, or proposal, they do not want to talk to a machine.
AI-written text
No AI-generated text in human-to-human communication
Machine translations are still acceptable as long as the original content was written by a human.
Sources
- Godot: Changes to our Contribution Policiesgodotengine.org/article/contribution-policy-2026/Snapshot 9 Oct 2026